2k ha svelato alcuni nuovi contenuti del suo titolo dedicato ad XCOM…

Nuovo trailer

2k ha rilasciato una serie di nuove informazioni, un trailer e la boxart ufficiale di The Bureau: XCOM declassified, il nuovo titolo legato alla saga di XCOM sviluppato da 2k Marin.

Trovate tutti i dettagli nel comunicato stampa in calce.

The Bureau: XCOM declassified, noto in origine solo come XCOM arriverà su Xbox 360, Playstation 3 e PC il prossimo 23 agosto.


2K Annuncia DLC per The Bureau: XCOM Declassified

Windsor, UK – 19 Giugno 20132K e 2K Marin, produttori diBioShock® 2,annunciano oggi contenutiscaricabili post lancio per The Bureau: XCOM Declassified che supporteranno il titolo oltre il giorno del lancio, 20 Agosto negli Stati Uniti. I contenuti aggiuntivi espanderanno la storia dell’organizzazione segreta XCOM e saranno disponibili per Xbox 360, PlayStation®3 e PC. Il primo DLC sarà disponibile esclusivamente per i giocatori Xbox 360.

“Siamo molto orgogliosi di fornire contenuti post lancio di alta qualità per i nostri giochi.” dice Christoph Hartmann, presidente di 2K. “Continueremo ad espandere il mondo di XCOM raccontando storie originali ambientate nel paranoico periodo della Guerra Fredda di The Bureau.

“L’universo alternativo del 1962 che abbiamo creato per The Bureau è vasto e ci sono molte altre storie da raccontare riguardo i primissimi giorni di XCOM.” dichiara Morgan Gray, direttore dello sviluppo in 2K Marin. “Siamo entusiasti che le nostre storie daranno una nuova prospettiva sugli effetti della guerra, così come l’acclamato DLC Minvera’s Den per BioShock 2 ci permette di presentare un’unica prospettiva di Rapture.”

I giocatori che prenoteranno The Bureau riceveranno un bonus campagna chiamato “Decifratori.” In questa missione bonus della campagna, il Bureau ha perso il contatto con una struttura di comunicazione responsabile di intercettare ed interpretare le trasmissioni del nemico. L’Agente Speciale Carter e la sua squadra devono entrare in contatto con ogni sopravvissuto ed investigare sull’incidente.

The Bureau: XCOM Declassified è classificato PEGI 16 e sarà disponibile a partire dal 23 Agosto 2013 perXbox 360, PlayStation 3 e PC. Per maggiori informazioni, visitate Facebook, o il sito ufficiale: http://erasethetruth.com.

2K Marin is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

About The Bureau: XCOM Declassified

The year is 1962, JFK is President and the Cold War has the nation gripped by fear – but a far more powerful and insidious enemy than communism is threatening America. Known only to a select few, a top-secret government unit called The Bureau begins investigating and concealing a series of mysterious attacks by an otherworldly enemy. As special agent William Carter, players call the shots, pull the trigger and lead their squad in a gripping third-person tactical shooter set within a high-stakes, covert war to protect humanity. The Bureau has been erasing the truth for decades. The time will come for the truth to be revealed.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, marketer and publisher of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems, handheld gaming systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K Marin

Founded in 2007, 2K Marin designs and develops games under the 2K publishing label. Currently working on The Bureau: XCOM Declassified, the as yet untold tale of XCOM’s cold war era origin, 2K Marin is also well-known for developing BioShock 2 and bringing the original BioShock to new platforms. Passion, talent and experience define 2K Marin – its DNA comprised of industry veterans that have honed their craft for decades at various leading video game studios. It is this passionate, talented and experienced pool of developers that drives 2K Marin to create immersive, dynamic and engaging narrative-based triple-A experiences.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Irrational Games, 2K Marin, 2K Australia, 2K Czech, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™ and XCOM® franchises, the beloved Sid Meier’s Civilization series, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise*. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2K.com.

*According to 2008 – 2013 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through May 2013.

"PlayStation" is a registered trademark of Sony Computer Entertainment Inc.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current and next-generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2013, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed at www. take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.